Friday, April 12, 2013

[Allods Online][Guide] Astral Curses



Curses list:



This curse in permanent in sectors with 2 curses:

  
Astral Weakness - Causes the instance to lock after players are killed 7 to 13 times.

Random amount of death.



These 2 curses are permanent in sectors with 3 or more curses:


Astral Elitism - Stats of all enemies increased.



Astral Weakness - Causes the instance to lock after players are killed 7 to 13 times.
Random amount of death.

----------------------------------------------------------------------

Astral Determination - Killing an enemy increases the damage dealt by you and your allies by 5% for 20 seconds.
You can  have max 20stacks.

Astral Fortitude - Increases the maximum health of all enemies by 40%.


Astral Instability - Causes the instance to lock after a period of time.
Just timer. Usually 30-40min per allod.



Astral Power - Increased the damage dealth by all enemies by 40%.


Astral Rampage - Non-boss enemies deal triple damage with their first strike. Bosses and their minions grow stronger every time they lose 20% of theit total health.


You can use savant/warden pet to take high dmg (first hit).

Astral Reflections - Enemies will refliect damage of a randomly selected type.
Need check buff on enemies. Watch out! you can kill yourself while inflict dmg on wrong enemy.

Astral Revenge - Inflicts damage to all players when an enemy is killed.

Try keep away from enemies. You can also run away when enemies have low hp. Holy shield remove that effect. Each kill will give you 1 dmg stack.

Astral Vengeance - When an enemy dies another another eneym restores up to 25% health, receives immunity to control effect, and inflict additional damage.



Blazing Earth - Tongues of flame appear chaotically, inflicting damage and fomenting battle fury, thus enchancing attack power.
Fire - inflict dmg
Grass - increase dmg
Watch out it work either for enemies and pt members!

Chaotic Distortion - The Astral's influence rendomizes the opponents: minimized enemies are harder to hit but onflict less damage, and vice versa for maximized ones.


[img]http://i46.tinypic.com/qzojtk.jpg[/img]
[img]http://i46.tinypic.com/jhda51.jpg[/img]
[img]http://i49.tinypic.com/2v8lfmp.jpg[/img]
[img]http://i46.tinypic.com/1215s1j.jpg[/img]
[img]http://i46.tinypic.com/j6lzf6.jpg[/img]

Crab Vortex - The strange anomaly plays a nasty trick on the heroes, in which they occasionally turn to crabs!

Really funny curse. You turn into crab for 7min. You can choose 1 from 4 crab types
(mage, tank, healer and psi). Peolep turned into crabs are random.
[img]http://i47.tinypic.com/wv92j7.jpg[/img]

[img]http://i47.tinypic.com/5xkimp.jpg[/img]
[img]http://i46.tinypic.com/2uf9dth.jpg[/img]
[img]http://i47.tinypic.com/f1ibgx.jpg[/img]
[img]http://i46.tinypic.com/mn01mx.jpg[/img]

Merging the Elementals - The released power of the elements marks every hero. If the heroes are within the area of effect, the powers of the elements interact with each other, granting the heroes one of 10 effects.

Each player receive one of: Earth Element, Water Element, Fire Element. It changes every 5min. You need stay near Elements to receive listed debuff.

[img]http://i47.tinypic.com/10rl8g7.jpg[/img]
Mud
[img]http://i50.tinypic.com/1547ju8.jpg[/img]
Lava
[img]http://i47.tinypic.com/992ozk.jpg[/img]
Steam 
[img]http://i45.tinypic.com/fyo9z7.jpg[/img]
Mist
[img]http://i47.tinypic.com/255v2pf.jpg[/img]
Dust
[img]http://i49.tinypic.com/ie0a34.jpg[/img]
Stone
[img]http://i49.tinypic.com/2zqejo1.jpg[/img]
Warmth

[img]http://i46.tinypic.com/aorede.jpg[/img]
Choas = Three Elements

Nightmare - No one can overcome their fears alone... He who falls behind comrades is doomed!
Try keep near tank or he will be in constant stun.

Wind of Death - A cloud of poisonous vapors wafts across the allod, forcing everyone to hold their breath.
You have spell to hold your breath.
[img]http://i46.tinypic.com/v4z8eg.jpg[/img]
Use 'z' to turn in, use 'x' to turn off. Watch out if u have enough air. [img]http://i45.tinypic.com/2wfqzdl.jpg[/img]
If you dont have enuff air u will die.

[img]http://i50.tinypic.com/6dwr2b.jpg[/img]
[img]http://i46.tinypic.com/2hqbgc5.jpg[/img]
[img]http://i48.tinypic.com/1z18ky0.jpg[/img]

----------------------------------------------------------------------

Bloody Path - Pain resonates throughout your whole body with every step. And the faster you move, the more damage you sustain!


Astral Tyranny - Causes the instance to lock after the players are killed 2 times.


Astral Reinfocements - Causes additional enemies to occasionally spawn when the players enter the combat.

  
Astral Vulnerability - Decreased the healing received by all players by 50%.
[img]http://i46.tinypic.com/2pzbec4.jpg[/img]

----------------------------------------------------------------------

Adrenaline Rush - Damaga output increased as health decreased.
[img]http://i50.tinypic.com/2vlmqe8.jpg[/img]
100% hp = -50% dmg
50% hp = normal dmg
30% hp = +50% dmg

Astral Stamina - Increases the maximum health of all enemies by 80%
[img]http://i48.tinypic.com/r85paa.jpg[/img]

Astral Force - Increases the damage deatlh by all enemies by 80%
[img]http://i50.tinypic.com/r6xtvc.jpg[/img]




Astral Barrier - Astral Barrier, which can only be removed by the Resonance spell, prostect enemies from damage.
[img]http://i45.tinypic.com/6yiatu.jpg[/img]

[img]http://i49.tinypic.com/2d8etk4.jpg[/img]

limitless -

invi -

Saturday, March 30, 2013

[Allods Online][Guide] Mysterious Astral (Layer 7-9)






Still under construction, still miss screens and descriptions.
Jihaad runs too fast!

IF YOU FOUND ANY MISTAKE PLEASE LET ME KNOW  ;)
GUIDE BASED ON OWN EXPERIENCE, RUSS WEBSITES AND NOTES FROM GUILD CHAT

1.Silent Dim Sector of the Mental Serenity

Wisdom / Finesse
CANNON / REACTOR 
LAYER 7



Urso

Duck River Run
Emerald Isle
Reflection of Castle Blight


2.Silent Dim Sector of the Waterfall


Perception / Expertise
 



MOTOR / REACTOR
LAYER 7


Simurg

Duck River Run
Jail
Reflection of Defiled Ruins


3.Silent Dim Sector of the Fortune's Favor

Luck
 


TURBINE / GOBLIN 
LAYER 7



Ahella

Jail
Blood Countess Manor
Reflection of Darkblood Citadel


4.Silent Dim Sector of the Adamant Will

Willpower
 


SCANNER /HELM 
LAYER 7



Pimen

Isle of Far-Far-Away
Snowflake Resort
Reflection of Tensess Temple


5. Silent Dim Sector of the Endless Battle

Intelligence / Strenght 


 
CANNON / REACTOR 
LAYER 7



Idalene

Isle of Far-Far-Away
Snowflake Resort
Reflection of Castle Blight


6.Silent Dim Sector of the Wolf Pack

Endurance
 


SHIELD / MOTOR 
LAYER 7



Idalene

Dead Hill
Turtle Island
Reflection of Castle Blight

7.Silent Dim Sector of the Eternal Life

Stamina
 


SHIELD / VISOR 
LAYER 7



Falconet

Snowflake Resort
Emerald Isle
Reflection of Defiled Ruins


8. Silent Dim Sector of the Moonlight Cat

Agility
 


ARTILERRY / VISOR 
LAYER 7



Pimen

Dead Hills
Turtle Island
Reflection of Defiled Ruins

9.Silent Dim Sector of the Bloody Madness

Rage
 


TURBINE / GOBLIN 
LAYER 7



Simurg

Duck River Run
Dead Hills
Reflection of Defiled Ruins


10.Silent Dim Sector of the Guiding Star

Conviction
 


VISOR / ARTILERRY 
LAYER 7



Falconet

Turtle Island
Dead Hills
Reflection of Tensess Temple

----------------------------------------------------------------


11.


Endurance

 
REACTOR / CANNON
LAYER 8



Ahella

Blood Countess Manor 
Emerald Isle
Reflection of the Tensess Temple

12.

 
Stamina

 
SCANNER / REACTOR
LAYER 8



Urso

Emerald Isle
Death hills
Reflection of the Tensess Temple


13.

 
Wisdom / Finesse

 
SCANNER / HELM
LAYER 8



Ahella

Blood Countess Manor
Jail
Reflection of Defiled Ruins

14.

 
Luck


 
SHIELD / MOTOR
LAYER 8



Pimen

Dead HillsIsle of Far-Far-Away
Reflection of Darkblood Citadel

15.

 
Willpower


 
SHIELD / VISOR
LAYER 8



Idalene

Blood Countess Manor
Snowflake Resort
Reflection of Defiled Ruins

16. 

  
Perception / Expertise
 
VISOR / ARTILERRY
LAYER 8




Urso

Isle of Far-Far-Away
Snowflake Resort
Reflection of Darkblood Citadel

17.

 
Agility

 
TURBINE / GOBLIN
LAYER 8



Urso

Duck River Run
Turtle Island
Reflection of Darkblood Citadel

18.

 
Wisdom / Finesse

 
HELM / ?
LAYER 8



Simurg

Isle of Far-Far-Away
Blood Countess Manor
Reflection of Castle Blight

19.

 
Intelligence / Strenght 

 
CANNON / REACTOR
LAYER 8



Urso

Turtle Island
Blood Countess Manor
Reflection of Tensess Temple

20.

 
Rage

 
CANNON / REACTOR
LAYER 8



Urso

Blood Countess Manor
Turtle Island
Reflection of Defiled Ruins

21.

 
Conviction

 
MOTOR / REACTOR
LAYER 8



Simurg

Isle of Far-Far-Away
Emerald Isle
Reflection of Tensess Temple



Glyphs name list:

 




 Fortune's Favor - Luck


Brilliant Idea - Intelligence


 Sixth Sense - Perception
 Pious Monk - Wisdom

Invincible Warrior - Strenght


Mountain Eagle - Finesse




Singing Water - Expertise



 +14 stat points



+19 stat points

 +25 stat points

+3x stat points








Adamant Will - Willpower

Bloody Madness - Rage


 Guiding Star - Conviction




 
+12 stat points
 


 +16 stat points

  

+21 stat points



+3x stat points




Wolf Pack - Endurance

Eternal Life - Stamina

Moonlight Cat - Agility


 


+11 stat points
 
 

 +15 stat points


 
 +19 stat points


 
 +3x stat points




Allies list:










 
Simurg - an aviak


Ahella - an impetous harpy



Falconet - a war golem



Urso - an aviak



Idalene - a mistress of curses



Pimen - a forestfolk healer

 

 

Allods List:

Blood Countess Manor

Dead Hills

Duck River Run

Emerald Isle

Isle of Far-Far-Away

Jail

Snowflake Resort

Turtle Island


Heroics List:

Reflection of Castle Blight

Reflection of Darkblood Citadel

Reflection of Defiled Ruins

Reflection of Tensess Temple


 

Blood Countess Manor




Yaver Nadashti
Pogotysh
Mechanical Watchman
Yasskul Bathory
*boss has 2 lifes
*kill souls (adds)

Dead Hills


Cadaver
Soultaker
Guard
Sarang Fravashi
*spread

Duck River Run




Torchy the Daring
Dusty the Daring
Hinge the Daring
Chopper the Daring




Emerald Isle


Cowardly Lion
Brainless Scarecrow
Steed Lumberjack
Dobrinya Velikov (Ghost of the Wizard of the Emerald Isle)
*need reset ice debuff (stay near boss) - 6stack = dead
*all hide behind pillars durning AOE (hide around 30sec at fire debuff)  - can 1shot






Isle of Far-Far-Away



Sylvan
Veleslav Dubov & Guts-Eater
Marine Emperor
Forest Caretaker
*can appear durning fight with squirrels










Jail


Infernal Executioner
Farakh
Overlord Requital
Provost
*put random curses on party members





Snowflake Resort




Humburg The Barrow & Whitecoat Yeti
Pavel Syrin
Boleslav Laponin
Alexander Burdakin
*can 1shot ppls




Turtle Island



Timur Ezhov
Rigidback
Gostemil Zalesky
Valerad Zalesky
*hide in violet bubble or boss can shot u





Reflection of Castle Blight




Firebliz the Righteous
Svetlana Pravdina
Crucifier
Kiril Pravdin
*(summon with 'z' skill in last room)


Reflection of Darkblood Citadel



Wooshan
Rottenfang
Zinoviy Gorsky
*
*



Reflection of Defilde Ruins


*
*
Devastator
*
Soul Sucker (summon with 'z' skill)


Reflection of Tensess Temple




Vissarion Arhivin
Yasskul Ktash
Krill Rudakov & Harrid Demon Mage
Gorluxor
Demon Ruiner
*need kill all demons, then last boss appear